Survivors, weapons and synergies

Updated

This page covers all nine Survivors in Full Release 1.0. Search or filter the roster, then open one Survivor for its complete current record.

9 of 9 Survivors
Official role tag
Availability
  1. SWAT in-game portraitSWATAvailable from the startRanged, kinetic & explosive type damage5 weapons, 4 abilities
    SWAT in-game portrait

    A strong-willed and charismatic soldier. The Horde took everything he loved, but he's more than ready to return the favour. While the world he knew may be gone, there are many people in need of protection, and he's determined to fight for what he believes is right.

    Ranged, kinetic & explosive type damage, high-speed ricocheting projectile attacks

    Unlock
    Available from the start.
    Progress
    No unlock counter is required.
    Weapon paths
    5
    Abilities
    4
    Team synergies
    4

    Weapon paths

    SMG in-game icon

    SMG

    Tier 2. Pistol level 4.

    Abilities

    Grenade Trail in-game icon

    Grenade Trail

    Forget about your worries as you throw them behind you like hand grenades

    Final branches: Grenade Trail: Domino or Grenade Trail: Shrapnel
    Helicopter Strike in-game icon

    Helicopter Strike

    Use a radio transmitter to call in an attack helicopter from a nearby base

    Final branches: Helicopter Strike: Chemtrails or Helicopter Strike: Gunner
    Ricochet in-game icon

    Ricochet

    SWAT loads his weapons with special ammunition that allows each bullet fired to ricochet once

    Final branches: Ricochet: Infinite or Ricochet: Shattering
    Automatic Turret in-game icon

    Automatic Turret

    Fold out a portable turret that automatically transfers ammunition to nearby enemies

    Final branches: Automatic Turret: Provocation or Automatic Turret: Demolition

    Team synergies

    How rank, the permanent node, and named abilities gate an effect

    SWAT + Pyro in-game icon

    SWAT + Pyro

    Helicopter Strike: leaves a trail of fire in its path

    Owner Rank 2. Partner: Pyro. Required Ability: Helicopter Strike.
    SWAT + Ranger in-game icon

    SWAT + Ranger

    Grenade Trail: Grenades sometimes additionally apply Fear on enemies.

    Owner Rank 3. Partner: Ranger. Required Ability: Grenade Trail.
    SWAT + Ghost in-game icon

    SWAT + Ghost

    Dodge Chance stat is doubled against enemy projectiles

    Owner Rank 4. Partner: Ghost. No named Ability is required.
    SWAT + Tank in-game icon

    SWAT + Tank

    Automatic Turret: has a 10% chance to fire a shotgun slug instead of a normal bullet

    Owner Rank 5. Partner: Tank. Required Ability: Automatic Turret.
  2. Tank in-game portraitTankAvailable from the startRanged, kinetic & explosive type damage5 weapons, 4 abilities
    Tank in-game portrait

    He's big. He's pissed. Good thing he's on your side! A skilled mercenary with a perfect record, Tank earned his nickname during his time as a security guard before the apocalypse. What he lacks in personal charm, he makes back in sheer toughness and his love for big guns.

    Ranged, kinetic & explosive type damage, strong late game, defense through offense

    Unlock
    Available from the start.
    Progress
    No unlock counter is required.
    Weapon paths
    5
    Abilities
    4
    Team synergies
    4

    Weapon paths

    Minigun in-game icon

    Minigun

    Tier 3. Pump-Action Shotgun level 4.

    Abilities

    Sawblade Drone in-game icon

    Sawblade Drone

    Tank's favorite after-hours activity was to arm toy drones with circular saws

    Final branches: Sawblade Drone: Enchantment or Sawblade Drone: Cogwheels
    Minefield in-game icon

    Minefield

    Fuse and scatter landmines in the immediate area to give undead a fun surprise

    Final branches: Minefield: Shrapnel or Minefield: Taunt
    Fury Unleashed in-game icon

    Fury Unleashed

    Tank goes berserk, reforging his fury into a powerful boost to his own combat capabilities

    Final branches: Fury Unleashed: Heroism or Fury Unleashed: Cooperation
    Bombing Strike in-game icon

    Bombing Strike

    Call in the big guns as a friendly bomber aircraft sweeps the field around you

    Final branches: Bombing Strike: Supercharge or Bombing Strike: Bioweapon

    Team synergies

    How rank, the permanent node, and named abilities gate an effect

    Tank + Medic in-game icon

    Tank + Medic

    Fury Unleashed: Now also increases Health Regeneration

    Owner Rank 3. Partner: Medic. Required Ability: Fury Unleashed.
    Tank + Pyro in-game icon

    Tank + Pyro

    Minefield: Mines leave a burning area after exploding, which deals Fire damage

    Owner Rank 2. Partner: Pyro. Required Ability: Minefield.
    Tank + Engineer in-game icon

    Tank + Engineer

    Enemies you come into contact with become Electrified

    Owner Rank 4. Partner: Engineer. No named Ability is required.
    Tank + SWAT in-game icon

    Tank + SWAT

    Bombing Strike: Bomb explosions can spawn grenades

    Owner Rank 5. Partner: SWAT. Required Ability: Bombing Strike.
  3. Engineer in-game portraitEngineerAvailable from the startRanged, electric damage5 weapons, 4 abilities
    Engineer in-game portrait

    While their classmates were making potato-powered batteries, they built a plasma-powered rodent trap. "Brains over brawn" takes on a whole new meaning as the Engineer's ingenuity and quick thinking give the survivors an edge in the fight against the undead.

    Ranged, electric damage, specialist, strong abilities, crowd control, semi-support

    Unlock
    Available from the start.
    Progress
    No unlock counter is required.
    Weapon paths
    5
    Abilities
    4
    Team synergies
    4

    Weapon paths

    Taser in-game icon

    Taser

    Tier 1. Engineer recruited.

    Tesla in-game icon

    Tesla

    Tier 2. Taser level 4.

    Laser in-game icon

    Laser

    Tier 3. Tesla level 4.

    Abilities

    Electrocution in-game icon

    Electrocution

    Overcharge the thousands volt battery you carry on your back as a keepsake

    Final branches: Electrocution: Passion or Electrocution: Venomous
    Electric Turret in-game icon

    Electric Turret

    Express your inner nerd by erecting a construct pulsing with deadly amounts of electricity

    Final branches: Electric Turret: Cooling or Electric Turret: Fly Catcher
    EMP Grenade in-game icon

    EMP Grenade

    Throws a grenade that explodes after a few seconds, damaging nearby enemies and electrocuting those further away for 5s

    Final branches: EMP Grenade: Support or EMP Grenade: Experimental
    Energy Shield in-game icon

    Energy Shield

    Engineer's latest invention projects a barrier that electrifies those who enter

    Final branches: Energy Shield: Protection or Energy Shield: Sub-Zero

    Team synergies

    How rank, the permanent node, and named abilities gate an effect

    Engineer + Ghost in-game icon

    Engineer + Ghost

    Electric Turret: Throws Kunais around on Deactivation

    Owner Rank 3. Partner: Ghost. Required Ability: Electric Turret.
    Engineer + Huntress in-game icon

    Engineer + Huntress

    Electrocution: Frost arrows drops from the sky for every enemy hit by this ability

    Owner Rank 2. Partner: Huntress. Required Ability: Electrocution.
    Engineer + Ranger in-game icon

    Engineer + Ranger

    Marked enemies have a much higher chance to be Electrified

    Owner Rank 4. Partner: Ranger. No named Ability is required.
    Engineer + Tank in-game icon

    Engineer + Tank

    EMP Grenade: Fires shotgun pellet in random directions on explosion

    Owner Rank 5. Partner: Tank. Required Ability: EMP Grenade.
  4. Huntress in-game portraitHuntressSurvive 15 minutes to recruitRanged, mixed type damage5 weapons, 4 abilities
    Huntress in-game portrait

    In search of her lost daughter, she begins her hunt. With much experience in hunting big game, she quickly discovers that the undead are no different from her usual prey. The Huntress uses her dexterity and perception to bring down even the largest of foes.

    Ranged, mixed type damage, advanced, great crowd control & late game

    Unlock
    Survive 15 minutes to recruit.
    Progress
    Complete this objective in one run.
    Weapon paths
    5
    Abilities
    4
    Team synergies
    4

    Weapon paths

    Bow in-game icon

    Bow

    Tier 1. Huntress recruited.

    Abilities

    Arrow Rain in-game icon

    Arrow Rain

    Fire a salvo into the sky, which then descends onto an area and pierces your foes

    Final branches: Arrow Rain: Downpour or Arrow Rain: Thunderstruck
    Bear Trap in-game icon

    Bear Trap

    Deploy multiple traps that hold enemies in place. If it's good enough for bears, should be good enough for zombies.

    Final branches: Bear Trap: Arrows or Bear Trap: Fire
    Zombie Decoy in-game icon

    Zombie Decoy

    Set a nasty grenade-filled decoy trap in the form of an annoying wind-up toy

    Final branches: Zombie Decoy: Moving or Zombie Decoy: Toxic
    Arrow Penetration in-game icon

    Arrow Penetration

    Hunter sharpens her arrows' tips to pierce her prey like butter

    Final branches: Arrow Penetration: Explosive or Arrow Penetration: Barbed

    Team synergies

    How rank, the permanent node, and named abilities gate an effect

    Huntress + SWAT in-game icon

    Huntress + SWAT

    Zombie Decoy: Now spawns twice the amount of grenades

    Owner Rank 3. Partner: SWAT. Required Ability: Zombie Decoy.
    Huntress + Tank in-game icon

    Huntress + Tank

    Bear Trap: Spawns a Sawblade Drone circling around the trap

    Owner Rank 2. Partner: Tank. Required Ability: Bear Trap.
    Huntress + Medic in-game icon

    Huntress + Medic

    Arrow Rain: Has a chance to spawn toxic fumes where it lands

    Owner Rank 5. Partner: Medic. Required Ability: Arrow Rain.
    Huntress + Ranger in-game icon

    Huntress + Ranger

    Huntress's attacks against Marked enemies gain +50% Critical Chance

    Owner Rank 4. Partner: Ranger. No named Ability is required.
  5. Ghost in-game portraitGhostKill 100 zombie bossesMelee, slashing damage5 weapons, 4 abilities
    Ghost in-game portrait

    Shrouded in mystery, this ninja-like warrior specializes in melee combat. Not much is known of their past, but their skill in fighting zombies is second to none. It is said that those who have seen what's behind Ghost's mask are already dead, or worse.

    Melee, slashing damage, specialist, strong late game, cool ninja tricks

    Unlock
    Kill 100 zombie bosses.
    Progress
    This total is saved across runs. The Survivor card shows the amount still needed.
    Weapon paths
    5
    Abilities
    4
    Team synergies
    4

    Weapon paths

    Katana in-game icon

    Katana

    Tier 1. Ghost recruited.

    Abilities

    Pulsar in-game icon

    Pulsar

    Generate electrical pulses from your cybernetic suit that damage nearby targets

    Final branches: Pulsar: Overheat or Pulsar: Unstoppable
    Shuriken in-game icon

    Shuriken

    Give zombies a glimpse of the stars as you cut through them from a safe distance

    Final branches: Shuriken: Boomerang or Shuriken: Single
    Holo-bait in-game icon

    Holo-bait

    Sends out a trap made of micro-drones that project holograms which taunt enemies before exploding, electrocuting its victims

    Final branches: Holo-bait: Sub Zero or Holo-bait: Laser
    Kunai Dance in-game icon

    Kunai Dance

    Used for direct stabs, but you throw them as the Horde doesn't give you this luxury

    Final branches: Kunai Dance: Microbombs or Kunai Dance: Cyanide

    Team synergies

    How rank, the permanent node, and named abilities gate an effect

    Ghost + Engineer in-game icon

    Ghost + Engineer

    Shuriken: Deals additional Electric damage

    Owner Rank 2. Partner: Engineer. Required Ability: Shuriken.
    Ghost + Medic in-game icon

    Ghost + Medic

    Heals 1 HP for every Zombie killed by Ghost

    Owner Rank 3. Partner: Medic. No named Ability is required.
    Ghost + Mechanic in-game icon

    Ghost + Mechanic

    Pulsar: 20% chance to apply Freeze on hit

    Owner Rank 4. Partner: Mechanic. Required Ability: Pulsar.
    Ghost + SWAT in-game icon

    Ghost + SWAT

    Holo-Bait: Each Hologram throws a grenade before disappearing

    Owner Rank 5. Partner: SWAT. Required Ability: Holo-bait.
  6. Medic in-game portraitMedicCollect 50 healthpaksRanged, chemical & ice type damage5 weapons, 4 abilities
    Medic in-game portrait

    Some share the rumor that she has worked for the company that is accused of causing the zombie virus. Whether she fights out of the goodness of her heart or to atone for the sins she may have committed, her help on the battlefield is irreplaceable.

    Ranged, chemical & ice type damage, damage over time, great support

    Unlock
    Collect 50 healthpaks.
    Progress
    This total is saved across runs. The Survivor card shows the amount still needed.
    Weapon paths
    5
    Abilities
    4
    Team synergies
    4

    Weapon paths

    Abilities

    Experiment 21 in-game icon

    Experiment 21

    Throw experimental substance grenades that contain either liquid nitrogen or chemical materials at random

    Final branches: Experiment 21: 13 or Experiment 21: 73
    Medical Drone in-game icon

    Medical Drone

    Deploy a flying drone to attack enemies while you're moving, or heal you while you're holding position.

    Final branches: Medical Drone: Offense or Medical Drone: Defense
    Resuscitation in-game icon

    Resuscitation

    When the squad's health drops to zero, Medic automatically uses a defibrillator to revive everyone. The batteries always require 120s to recharge after each use.

    Final branches: Resuscitation: Hoarder or Resuscitation: Valhalla
    Stimpack in-game icon

    Stimpack

    Prepare special hormone injections to briefly boost your team's stats

    Final branches: Stimpack: Tough Skin or Stimpack: Medicament

    Team synergies

    How rank, the permanent node, and named abilities gate an effect

    Medic + Ranger in-game icon

    Medic + Ranger

    Experiment 21: Explosions have a chance to stun enemies as well

    Owner Rank 3. Partner: Ranger. Required Ability: Experiment 21.
    Medic + SWAT in-game icon

    Medic + SWAT

    Medical Drone: Attacks now have 50% chance to Ricochet

    Owner Rank 2. Partner: SWAT. Required Ability: Medical Drone.
    Medic + Huntress in-game icon

    Medic + Huntress

    Defeating an Elite or Boss restores 30 HP

    Owner Rank 5. Partner: Huntress. No named Ability is required.
    Medic + Pyro in-game icon

    Medic + Pyro

    Resuscitation: Floods the screen with hellfire upon activation

    Owner Rank 4. Partner: Pyro. Required Ability: Resuscitation.
  7. Pyro in-game portraitPyroDeal 3,000,000 Elemental damageMelee & ranged hybrid, slashing & fire type damage5 weapons, 4 abilities
    Pyro in-game portrait

    Once a firefighter, he found himself in a somewhat unhealthy relationship with burning flames. His lack of fear is an asset when it comes to fighting the Horde using various elemental damage sources. Though unpredictable and impulsive, his true nature is that of a kind soul who'll walk through inferno to help his comrades survive the hell on Earth.

    Melee & ranged hybrid, slashing & fire type damage, advanced, damage over time, strength through pain

    Unlock
    Deal 3,000,000 Elemental damage.
    Progress
    This total is saved across runs. The Survivor card shows the amount still needed.
    Weapon paths
    5
    Abilities
    4
    Team synergies
    4

    Weapon paths

    Abilities

    No Pain, No Gain in-game icon

    No Pain, No Gain

    Pain tolerance allows you to turn your suffering into strength, improving your team's stats the fewer health points you have.

    Final branches: No Pain, No Gain: Commando or No Pain, No Gain: Reverse
    Molotov Cocktail in-game icon

    Molotov Cocktail

    Throw a makeshift grenade that ignites an area, dealing damage over time to any enemies unfortunate enough to enter

    Final branches: Molotov Cocktail: Ice or Molotov Cocktail: Spray
    Fire Walk in-game icon

    Fire Walk

    Pyro ignites his flame-resistant boots in effort to set fire to the ground he walks on

    Final branches: Fire Walk: Always Active or Fire Walk: Chemical
    Makeshift Bomb in-game icon

    Makeshift Bomb

    A nail-filled DIY explosive with a bedroom alarm clock set to attract the attention of the Horde

    Final branches: Makeshift Bomb: Directed or Makeshift Bomb: Electric

    Team synergies

    How rank, the permanent node, and named abilities gate an effect

    Pyro + Huntress in-game icon

    Pyro + Huntress

    Molotov: 50% chance to taunt enemies on explosion

    Owner Rank 2. Partner: Huntress. Required Ability: Molotov Cocktail.
    Pyro + Tank in-game icon

    Pyro + Tank

    Fire Walk: Sometimes plants mines on its path

    Owner Rank 3. Partner: Tank. Required Ability: Fire Walk.
    Pyro + Mechanic in-game icon

    Pyro + Mechanic

    Makeshift Bomb: Launches spanners into random enemies on explosion

    Owner Rank 4. Partner: Mechanic. Required Ability: Makeshift Bomb.
    Pyro + Medic in-game icon

    Pyro + Medic

    Collecting a Healthpak applies Burn to nearby enemies

    Owner Rank 5. Partner: Medic. No named Ability is required.
  8. Mechanic in-game portraitMechanicActivate Abilities 4,000 timesMelee & ranged hybrid, ice & mixed type damage5 weapons, 4 abilities
    Mechanic in-game portrait

    A tinkerer with a head full of clever ideas for repurposing one man's trash into deadly treasure. Due to her hyperactive nature, she built a third arm to increase the speed at which she can assemble her perky contraptions, while also allowing her to power up her teammates' gadgets and gear. Just remember to never ridicule her best friend - the trusty wrench.

    Melee & ranged hybrid, ice & mixed type damage, advanced, versatile, enhanced attacks, support

    Unlock
    Activate Abilities 4,000 times.
    Progress
    This total is saved across runs. The Survivor card shows the amount still needed.
    Weapon paths
    5
    Abilities
    4
    Team synergies
    4

    Weapon paths

    Lancer in-game icon

    Lancer

    Tier 2. Trusty Spanner level 4.

    Abilities

    Transmitter in-game icon

    Transmitter

    Set up a transmitter that hijacks the signal and overclocks the stats (damage, area, duration) of abilities used by Survivors within its range

    Final branches: Transmitter: Network or Transmitter: Signal Boost
    Remote Control Car in-game icon

    Remote Control Car

    Simple RC toy cars. Rigged with deadly explosives for a funny surprise. Don't try this at home!

    Final branches: Remote Control Car: Oil Spill or Remote Control Car: Nemesis
    Cooling Mods in-game icon

    Cooling Mods

    A master of efficiency, the Mechanic underclocks her own weapons to deal additional Ice damage

    Final branches: Cooling Mods: Infinite or Cooling Mods: Support
    Ice Turret in-game icon

    Ice Turret

    Deploys a rotating amalgamation of several household appliances to emit freezing fumes

    Final branches: Ice Turret: Pressure Washer or Ice Turret: Bermuda Triangle

    Team synergies

    How rank, the permanent node, and named abilities gate an effect

    Mechanic + Engineer in-game icon

    Mechanic + Engineer

    Transmitter: Creates an expanding ring of energy when spawned, dealing Electric damage

    Owner Rank 2. Partner: Engineer. Required Ability: Transmitter.
    Mechanic + Ranger in-game icon

    Mechanic + Ranger

    Ice Turret: Taunts enemies for 3s after spawning

    Owner Rank 3. Partner: Ranger. Required Ability: Ice Turret.
    Mechanic + Ghost in-game icon

    Mechanic + Ghost

    Mechanic's melee attacks deal +50% damage

    Owner Rank 4. Partner: Ghost. No named Ability is required.
    Mechanic + Pyro in-game icon

    Mechanic + Pyro

    Remote Control Car: Leaves a trail of fire as it travels

    Owner Rank 5. Partner: Pyro. Required Ability: Remote Control Car.
  9. Ranger in-game portraitRangerReach Survival Level 175Ranged, kinetic & slashing damage5 weapons, 4 abilities
    Ranger in-game portrait

    A former professional park guard and experienced fighter. She is unyielding, using tried-and-true techniques rather than fancy technology or gadgets. Although she is a solitary soul, she bonds with others over her love for animals and the spreading of good vibes. She believes that age is just a number - especially with trusted companions at your side.

    Ranged, kinetic & slashing damage, advanced, pets, combos, support

    Unlock
    Reach Survival Level 175.
    Progress
    This uses the saved Survival Level shared by the whole roster.
    Weapon paths
    5
    Abilities
    4
    Team synergies
    4

    Weapon paths

    Barber in-game icon

    Barber

    Tier 3. Repeater Crossbow level 4.

    Abilities

    Good Boy in-game icon

    Good Boy

    Your trusty friend attacks any nearby enemies. If its target has been Marked, the range and damage of the attack are increased

    Final branches: Good Boy: Retriever or Good Boy: Dobermann
    Falcon in-game icon

    Falcon

    Your trained falcon strikes the field with sharp claws, hitting multiple targets. Attacking Marked enemies increases the damage and range of the strikes

    Final branches: Falcon: Assault or Falcon: Guardian
    Animal Whistle in-game icon

    Animal Whistle

    Blow a whistle. This causes all nearby enemies to be Marked and stuns some of the enemy targets that are closest to you

    Final branches: Animal Whistle: Rally or Animal Whistle: Panic
    Incense in-game icon

    Incense

    Puts out an incense holder that releases a pleasant smell every 2s. Each pulse grants a stacking Critical Chance bonus for your whole team

    Final branches: Incense: Good Vibes or Incense: Bad Juju

    Team synergies

    How rank, the permanent node, and named abilities gate an effect

    Ranger + Mechanic in-game icon

    Ranger + Mechanic

    Good Boy: When dog attacks a Marked enemy, it drops a small freezing mine

    Owner Rank 2. Partner: Mechanic. Required Ability: Good Boy.
    Ranger + Ghost in-game icon

    Ranger + Ghost

    Falcon: Attacks against Marked enemies spawn shurikens at nearby targets

    Owner Rank 3. Partner: Ghost. Required Ability: Falcon.
    Ranger + Engineer in-game icon

    Ranger + Engineer

    Incense: Enemies hit by each pulse have 20% chance to become Electrified

    Owner Rank 4. Partner: Engineer. Required Ability: Incense.
    Ranger + Huntress in-game icon

    Ranger + Huntress

    Marked status duration is increased by 3s

    Owner Rank 5. Partner: Huntress. No named Ability is required.

Showing 9 of 9 Survivors.