Convert the result
Choose the progression system shown in the game, then follow its own conditions. Decision pages handle completion and troubleshooting; entity pages open the exact Mission, Achievement, Badge, or Survivor involved.
Separate temporary levels from permanent progression
Team Level and SOS recruiting belong to the current run. Survival Level and Survivor Levels persist at Camp.
Understand run XP and Team LevelChoose whether the next level is worth a detour, then check one exact bar, pickup scaling, carryover, direct grants, and Gold Medal.
Choose a recruit or Liberate at an SOS SignalUse the current squad, candidate set, timing window, rescue cost, Auto-Selection, Extermination branch, and reward.Diagnose the condition that did not complete
Check prerequisites, tracking scope, comparators, timers, resets, and mode restrictions before repeating a goal.
Separate the objective from its permanent reward
Mission availability, assigned setups, objective timing, Team Bond, and fixed reward destinations need separate checks.
Fix one Mission failureChoose one named Mission and check an unavailable offer, stalled counter, failed finish, or changed assignment.
Open a Mission Log entrySearch all 79 Missions or start with Prologos and its complete assigned setup, objectives, timing, and reward.
Judge one Mission by its rewardChoose one Mission and one Team Bond, Cash, or named-Survivor Specialization goal.Separate an unlock from an eligible chest choice
Permanent access is only one gate. Mode, pool visibility, enabled state, and carry limit still decide whether an Item can appear.
Spend points with the exact rank and cost rules
Team and Survivor trees have separate budgets, destination costs, prerequisites, automatic grants, and full refunds.
Understand skill-tree costs and ranksRead the XP formula, rank boundaries, named Power-up boosts, tree totals, automatic Team grants, and reset behavior.
Use Team Reroll, Banish, and Lockdown unlocksSee how the Team controls change the current row, later rows, and Skip rewards after they unlock.
Use the Military Training unlockFollow the automatic Team node into the point bar, card allocation, result formula, and Infinite flow.
Check a Military Training cardSearch all 19 current cards and calculate one selected card's result from the current raw stat.
Understand Badges and SpecializationRead Badge rank gates, level costs, slots, stacking, each level effect, and the run-earned Specialization base.
Look up Badge levels and effectsSearch 27 Badges across every Survivor tree.Choose the next run without mixing its variables
Separate arena bases, difficulty offsets, mode rules, Horde scaling, and wave schedules.
Choose one Arena unlock or hazard goalSelect one current Arena and get the exact next gate, event response, or final-boss action.
Open the next Arena gateSearch all 5 Arenas by access, mode, event, and final boss, then inspect one run context and wave.
Choose one mode and difficultyUse the current Arena, goal, failure, and readiness to choose one next setup and inspect its selected wave.Separate shared progress from each Survivor
Run level, Survival Level, Survivor Levels, roster counters, and Mission Log entries belong to different systems.
Unlock every SurvivorCheck all six recruit objectives, separate one-run and saved progress, and read Ranger's Survival Level target.
Read every Survivor card and kitSearch complete unlock objectives, role tags, weapons, abilities, and synergies in one roster.
Turn progress into one next-run testReview the result and change one leader, recruit, Power-up path, or objective on the next attempt.
